Bek XP Tracker for Vampire

VAMP XP

Game #1 – 11 (79 SE total to spend, 1 ME total to spend)

start with 1 Supernatural Tolerance
-20 SE for Supernatural Tolerance at rating 5
-16 SE for Resilience Rank 4 (gain Flesh Stitch, Marble Hardness, Resilient Flesh, Unholy Flesh)
-8 SE for Celerity Rank 2 (gain Quixotic Intervention, Quickened Defense)
-8 SE for Protean Rank 2 (gain Unmarked Grave, Predatory Aspect)
-16 SE for Majesty Rank 4
-8 SE for Vigor Rank 2
-3 SE for Discipline Enfeebling Aura

Game #12 (1 ME left)

+ 3 ME, + 5 SE
+ 1 ME+ 3 ME, + 1ME for adventure log
- 4 ME for 4th dot in presence y
- 1 ME for brawl specialty (claws)
- 4 SE for 5th dot in resilience (took thickened skin)

Game #13 (1 SE left)

+ 3 ME, + 4 SE
+ 1 ME from adventure log
- 2 ME for 4th dot in Empathy
- 2 ME for 5th dot in Empathy
- 4 SE for 1 dot in Auspex

Game #14 (1 SE left)

+ 4 ME, + 3 SE
- 2 ME for 1 dot in craft
- 1 ME for Area of Expertise (Brawl: Claws)
- 4 SE for 5th dot in majesty

Game #15 (1 ME left)

+ 5 ME, + 2 SE
- 4 ME for 2 dots of expression
-2 ME for 3rd dot in expression
+ 1 ME for adventure log
- 1 ME for Expression specialty in Dominate

Game #16 (2 SE left)

+ 4 ME +3 SE
+ 1 ME for adventure log
- 4 SE for first dot in dominate
- 4 ME for 4th dot in intelligence
- 1 ME for merit rating 1 “area of expertise: expression/dominate”

Game #17 (1 SE)

+4 ME, + 5 SE
- 5 SE for 6th dot in supernatural tolerance
-4 ME for 6th dot in stamina

Game #18 (1 SE)

+4 ME, +3 SE
-4 ME for 2 dots in expression
-4 SE for dot in discipline dominance

Game #19 (0 SE/ME left)

+4 ME, +2 SE
+ 1 ME for adventure log
-4 ME for two more dots in survival

Game #20 (1 ME, 2 SE left)

+ 3 ME, +2 SE
- 4 SE for third dot in dominate
-1 ME for direction sense merit
-2 ME for direction striking looks epic merit

Game #21 (1 ME left)

+ 3 ME, + 4 SE
-4 SE for next dot in vigor
- 2 for second dot in firearms

Game #22 (2 ME left)

+ 3 ME, + 4 SE
-4 SE for next dot in vigor
- 2 for second dot in firearms

Game #22 (2 ME left)

+ 4 ME, + 3 SE
- 4 ME for subterfuge to 5
- 2 ME for dot in socialize

Game #23 (+3 SE left)

+ 4 ME, + 4 SE
+ 1 ME for adventure log
- 2 ME for dot in socialize
- 4 SE for Juggernaut’s Gait

Game #24 (+ 3 ME + 3 SE left)

+ 2 ME from game, + 1 ME from log, + 1 SE
6 ME total to spend
-4 ME for Dex dot 6

Game #25 (+ 2 ME + 4 SE left)
saving ME for next attribute bump





WANTED TO BUY

  • presence
  • Empathy
  • manipulation
  • expression for Dominate
  • Dominate
  • up Vigor

3rd dot in celerity

  • Swift Strike:
    • Cost: 1 Vitae | Activation: Reflexive | Duration: Instant
      Bringing his supernatural speed to augment his already impressive combat abilities, a vampire using this Technique rarely misses his mark. Using this Technique allows the vampire to add his Celerity in dice to a single attack roll. This Technique cannot be used for attacks that would not feasibly benefit from supernatural speed, such as attacks made by firearms. Most other melee and ranged attacks should be applicable. The cost of this Technique must be paid when the attack is declared.

Bek XP Tracker for Vampire

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